I edited the libjs.make file (in the root Oolite trunk folder) and added the CFLAGS line to the LIBJS_CONFIG_GLAGS global variable and that allowed the configure stage to complete successfully. I have had a go at trying to find the correct place to put it myself. The building of spidermonkey is part of the overall build script for Oolite so, ideally, it would be good if I could put these in the correct place for the entire build process. The gentleman who posted mentions some makefile settings and I am unfortunately not 100% sure where to put these. So I then spent a whole afternoon Google whacking and came up with this page. Make: Leaving directory `/home/pi/Oolite-dev/trunk' noĬonfigure: error: Your compiler does not follow the C++ specification for temporary object destruction order. noĬhecking for correct temporary object destruction order. yesĬhecking whether C++ compiler has -pedantic long long bug. yesĬhecking whether C compiler supports -fprofile-generate. yesĬhecking for valid optimization flags. usr/bin/nspr-configĬhecking for NSPR - version >= 4.7.0. yesĬhecking for _attribute_((warn_unused_result)). One of the dependencies is spidermonkey which, it seems, doesn’t like being built on ARM.įirst problem I had was that I couldn’t get it past the configure stage, with the error Your compiler does not follow the C++ specification for temporary object destruction orderĬode: Select all checking for _attribute_((always_inline)). I have got as far as checking out the trunk and trying to get the dependencies to build. So I would like to enlist some help from the clever people who browse these forums, if you have the time. The Oolite developers are unable to help me here because they have too much work going on themselves with getting the next version of the game done. I would like to get to the stage where I can build it on a Pi itself and start seeing the build errors that result from not having standard Open GL. I am trying to evaluate how much work it would be to port the graphics engine from standard Open GL to Open GL ES, I have had a look around in their SVN and the code does look quite well compartmentalised. The issue might be memory footprint but we’ll see. I also think the Raspberry Pi probably has enough grunt to run it at a decent frame rate. This is very full featured game which had enormous scope for user modification and creation of content. What do you think? Diatoms? Wow.Ladies and gents, I’m sure the Elite fans among you will be aware of the open source game Oolite (object oriented elite). I need to do the other tests for you guys but they're a little confusing cause it's the Red Sea ones. That's not possible right? Cause I thought if I had 1/3 dry rocks in it would take a long time to cycle? I'm a little confused. So I had diatoms on the sand and rocks starting the 24th, is what prompted me to start testing. Test results from last few days:ĭec 24th & Dec 26th and Dec 27th all same results AC 110 hob w carbon, purigen and filter floss and a heater No sump Two Hydra26 HD led lights, just on very low blue spectrum, not many hrs. Ghost fed every other day about a smidge of marine flakes. So put rock then sand then water, IO brand. "Live" sand (However live it is I know) Carib sea oolite, two inch bed, 40 lbs approx live cured "real reef" rock brand, 20 lbs approx BRS dry reef saver tock, left over from 20 long orig set up So I'm upgrading from a 20 long to a 75 gal. I don't know if I should keep this here under oolite or make a new thread Looking forward to sand not poofing and moving my fish over in a few weeks / mos when cycle done I added up the gph on all things I think : And will move over the mp10 from the 20 long unknown if the one koralia and the mp10 will be enough. Have a koralia 1500 pointed up due to crazy sand, a aquaclear 110 hob running chemipure elite, purigen and filter floss, heater and a eshopps psk 75 hob skimmer that I took off the 20 long. Then set up and cycled a 20 long for them. Saved everything and has then in a way too small ten gal qt sw tank. That cracked in early 2014 diagonally down the side in middle of night. I wanted it cause I really like the gobies and wanted them to have nice fine sand to sift thru. Then today I ever so gently turkey basted off the rocks from the fine layer of silt. Then I added some more live rock and poofed it up again It settled. Expecting ultra cloudiness and wasn't disappointed. Put the water in slowly on top of the empty live sand bags. Just came for some reassurance that it will stop. I love it appearance wise, and I'm trying to be patient till it gets a film on top to stop the poofiness but honestly I'm semi thinking about taking it out and putting Fiji pink lol. I have been reading about oolite in this forum for a long time and yes I still bought it and put it in my new cycling 75 gal sw tank. New to the forum, have posted in hydra 26 HD lighting thread and welcome thread so far.
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